In Reign: Legend of Godric we follow the tale of our young hero Godric. His tale begins when he releases an ancient evil that had been sealed away by his ancestors. He must lead his followers in order to stop this evil from spreading.
Reign: Legend of Godric was a turn based strategy game for Android and iOS. It was built by a team of five. The goal of this project was to finish in one school year, and to get it deployed on the app stores. I am happy to say we accomplished this goal.
Fly through space, dodge bullets, and shoot down missiles. What more can you ask for? Upgrades of course! Try out Space Adventure and you will get all of this and more.
Space Adventure was created during a game jam. We had a team of about eight people, who designed and built the game in 48 hours. It was a 2.5D sidescroller, where you were the pilot of a spaceship. You had to fly over a city while they shot at you and launched missiles.
Earth is experiencing another ice age, it has become a frozen wasteland. The people struggle to survive each day. They are not only fighting the elements and simple need for food and water, but also wild animals that have been mutated by the harsh conditions. Can you survive long enough to continue your father's work and reverse this ice age?
Pangaea Artica is a 3D action adventure game build over the course of two quarters at Ohio University. It was created by a team of five students. The main focus on this game was to establish a unique atmosphere with a story driven gameplay.